Similar themes have since appeared in other media. The concept of a sword being stuck in stone originates from the 12th- or 13th-century poem Merlin by Robert de Boron, in which King Arthur was the only person able to pull a sword from its resting place in a stone.One can also use World Seeds to guarantee finding an Enchanted Sword Shrine, just make sure their game version is the same as the version the seed was created in.When attempting to acquire an Enchanted Sword for the Zenith, it is more efficient to create a new world and loot its Enchanted Sword Shrines than fish for crates.If found early on, the Enchanted Sword can be a powerful early-game weapon, outclassing many pre-Hardmode melee weapons due to its decent damage and projectile.Its cooldown will remain unchanged, however. Melee speed will affect the speed of the Enchanted Beam.The "fake" or "junk" background object will never be found in Enchanted Sword Shrines (only the real enchanted sword in stone background object which drops an Enchanted Sword or Terragrim), although it can still be generated in other random locations underground.In this case, the player has to fish for Golden or Titanium Crates to obtain an Enchanted Sword. There is a small possibility that a world does not contain any Enchanted Sword Shrines.A small particle effect and the sound for restoring mana will notify the player of a recharged Enchanted Beam.While the cooldown is active, the player can neither switch items, look in another direction, nor utilize Auto Select, but they can continue swinging the sword.The Enchanted Beam projectile has a cooldown of 0.75 seconds. Nothing is dropped from the junk sword background object.An enchanted sword in stone background object in the Enchanted Sword Shrine. Upon destroying the enchanted sword in stone, there is a 10% chance to drop the Arkhalis, and otherwise, will drop the Enchanted Sword. The background object has a 67% chance of displaying a junk sword and a 33% chance of displaying an enchanted sword. They generate in the outer two-thirds of the map, and always generate with a 1-tile-wide shaft leading up to the surface. On the tModLoader version tModLoader version, multiple shrines may generate in a world, with larger worlds having more available. Upon destroying the background object, there is a 2% chance to drop the Terragrim, and otherwise, will drop the Enchanted Sword. They generate in the outer two-thirds of the map, and have a 33% chance of generating a 1-tile-wide shaft leading up to the surface. On the Desktop version Desktop version, Console version Console version, Mobile version Mobile version, and Switch version Switch version, multiple shrines may generate in a world, with larger worlds having a slight increased chance to generate more, although not guaranteed to generate any. They generate in the surface or underground layers in dirt or stone terrain. Atop the hill rests a sword in stone as a background object. The cave's background is made of Flower Walls and features a small hill with pools of water on either side. They can generate with a narrow shaft leading into the top of the cave. Enchanted Sword Shrines are terrain features that generate as small caves below the surface.
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